Yesterday I had the pleasure of speaking about the Kinect for the fifth time, this time at the North Dallas .NET User Group. NDDNUG is a great group. Even with it pouring outside, we had a decent turnout.
This was the first time since the 1.0 release I’ve presented on it. What I didn’t expect was how much shorter my presentation was due to how much work has gone into simplifying the .NET Kinect development experience. Bit twiddling on depth, MTA’s, DMOs, and much more are just gone from the experience. The team deserves some serious kudos for this.
A couple people asked me about slides and code. Code is available on bitbucket.